Work In Progress

Work In Progress

Classes are Portfolio Production and Game Stuido

Class Information

Portfolio Production

GAM-44-34153

Prerequisite: GAM-23 or GAM-32 or GAM-46 or GAM-48 or GAM-52 or MUC-6 or [ART-22, ART-39, CIS-59, CIS-66, CIS-78B, CIS-79 and CIS-81] or [CIS-68 and CIS-75] Description: Creative organization and presentation of a body of work exhibiting portfolio-quality aptitude. Covers all aspects of creation and presentation of a professional portfolio for students of multimedia majors such as 3D modeling, animation, game design, game programming, mobile applications development and graphic design. Students will edit existing work to emphasize individual strengths and areas of specialization. Compilation of a professional resume and mock interviews will be completed by each student. 18 hours lecture and 54 hours laboratory.

This section is a web-enhanced class. Internet access is required. Designated laboratory hours are included in the meeting times for this class.


Units

2.00


02/12/18

06/07/18

02/23/18

02/25/18

05/11/18

02/23/18


Meeting Information

Web Enhanced Lecture Tuesday 06:30 – 07:20 PM,
Web Enhanced Lab Thursday 06:30 – 07:20 PM
Web Enhanced Lab Tuesday, Thursday 07:30 – 08:35 PM

Industrial Technology, Room 202

Class 2


Class Information

Game Studio: Environments

GAM-79C-34162

Prerequisite: GAM-46 Description: This is the culminating class in the area of developing environments and vehicles for games. Students work in interdisciplinary teams to develop and complete an original digital game. The classroom production environment utilizes game industry production practices and constructs including milestones and deliverables. Upon completion of the course students will have an original working digital game demo, that is feature and content complete and portfolio ready. 54 hours lecture and 54 hours laboratory. (TBA option)

This section is a short term web-enhanced class. Internet access is required. Designated laboratory hours are included in the meeting times for this class. Please note the start and end dates.


Units

4.00

 

Meeting Information

02/23/2018 – 06/01/2018 Web Enhanced LectureFriday 08:00AM – 12:05PM, Industrial Technology, Room 125
02/23/2018 – 06/01/2018 Web Enhanced LabFriday 12:30PM – 04:35PM, Industrial Technology, Room 125

Title: Game Asset/Engine Integration
Course Section Number: GAM-41-38837
Description:
An intermediate 3D modeling class with a strong focus in low poly modeling, texture mapping and
importing art assets into an industry standard game engine. Topics also include the basics of lighting an
object, creating custom textures and presentation skills.