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Quick Start to Unity: Volume 1
Welcome to the first volume of the Quick Start to Unity Learning Path, we’ll cover the basics of getting started in Unity. Software required: Unity 4.3.
Beginner’s Guide to Unity
In this series of Unity tutorials, we’ll learn how to use Unity and the basic steps to create a game. Software required: Unity 3.4.

Title: Game Asset/Engine Integration
Course Section Number: GAM-41-38837
Description:
An intermediate 3D modeling class with a strong focus in low poly modeling, texture mapping and
importing art assets into an industry standard game engine. Topics also include the basics of lighting an
object, creating custom textures and presentation skills.


